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Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games

Zendle, David ORCID: https://orcid.org/0000-0003-0279-6439, Cairns, Paul and Kudenko, Daniel (2015) Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games. In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '15. ACM, pp. 241-251

Full text not available from this repository.
Item Type: Book Section
Status: Published
DOI: https://doi.org/10.1145/2793107.2793113
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School/Department: School of Art, Design & Computer Science
URI: http://ray.yorksj.ac.uk/id/eprint/3481

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