Items where Author is "Chan, Melanie"
Chan, Melanie (2016) Place, Play and Privacy: Exploring Location-Based Applications and Spatial Experience. In: Clift, E, Smith, C and Caldwell, G.A., (eds.) Digital Futures and the City of Today: New Technologies and Physical Spaces. Bristol, Intellect
Chan, Melanie (2015) Virtual Reality: Representations in Contemporary Media. New York, Bloomsbury
Chan, Melanie (2010) Twenty-First Century Gothic Representations of Post-Human Existence in Ghost in the Shell, Appleseed Ex-Machina and Vexille’. In: Cherry, D., Howell, P. and Ruddell, C., (eds.) 21st Century Gothic. Newcastle, Cambridge Scholars Press, pp. 85-98
Chan, Melanie (2010) Beings in Japanese Cyberpunk Anime. Film and Film Culture, 5. pp. 28-51.
Chan, Melanie (2008) Virtually Real and Really Virtual: Baudrillard’s Procession of Simulacrum and The Matrix. International Journal of Baudrillard Studies, 5 (2).