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Why Don’t We Play Pandemic? Analog Gaming Communities in Lockdown

Coward-Gibbs, Matt ORCID logoORCID: https://orcid.org/0000-0002-5982-7630 (2022) Why Don’t We Play Pandemic? Analog Gaming Communities in Lockdown. In: Lashua, Brett, Johnson, Corey W. and Parry, Diana C., (eds.) Leisure in the Time of Coronavirus: A Rapid Response. Routledge

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Item Type: Book Section
Status: Published
School/Department: York Business School
URI: https://ray.yorksj.ac.uk/id/eprint/7090

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