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Behavioural realism and the activation of aggressive concepts in violent video games

Zendle, David, Kudenko, Daniel and Cairns, Paul (2018) Behavioural realism and the activation of aggressive concepts in violent video games. Entertainment Computing, 24. pp. 21-29.

Full text not available from this repository.
Item Type: Article
Status: Published
DOI: https://doi.org/10.1016/j.entcom.2017.10.003
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469.15-1469.62 Computer games. Video games. Fantasy games
School/Department: School of Art, Design & Computer Science
URI: http://ray.yorksj.ac.uk/id/eprint/3480

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