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Thinking outside the ‘murder box’: virtual violence and pro-social action in video games

Denham, Jack ORCID logoORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID logoORCID: https://orcid.org/0000-0002-6456-3879 (2018) Thinking outside the ‘murder box’: virtual violence and pro-social action in video games. British Journal of Criminology, 59 (5). pp. 737-755.

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Item Type: Article
Additional Information: This is a pre-copyedited, author-produced version of an article accepted for publication in The British Journal of Criminology following peer review. The version of record Denham, Jack and Spokes, Matthew (2018) Thinking outside the ‘murder box’: virtual violence and pro-social action in video games is available online at: https://academic.oup.com/bjc/advance-article/doi/10.1093/bjc/azy067/5259033
Status: Published
DOI: 10.1093/bjc/azy067
Subjects: H Social Sciences > H Social Sciences (General)
School/Department: York Business School
URI: https://ray.yorksj.ac.uk/id/eprint/3609

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