Spokes, Dr Matthew
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- Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630, Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2024) ‘You feel like you've found a place where you belong’: Symbolic Interactionism and Online Social Video Games in the Age of COVID-19. Games and Culture.
- Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881 (2024) ‘I wasn’t me, grieving in my room. I was Spiderman’: Gaming, Loss and Self-Care following COVID-19. Mortality.
- Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881 (2023) Personal, Pedagogic Play: A Dialogic Model for Video Game Learning. Pedagogy, Culture and Society.
- Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2023) ‘Death. Carnage. Chaos’: mortality and mountaineering on-screen, and on the roof of the world. In: Coleclough, Sharon, Michael-Fox, Bethan and Visser, Renske, (eds.) Difficult Death, Dying and the Dead in Media and Culture. London, Palgrave Macmillan, pp. 69-83
- Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2023) Il diritto alla città virtuale: la regressione rurale nei videogiochi open world. In: Bittanti, Matteo, (ed.) Reset. Politica e videogiochi. Eterotopie (837). Mimesis, pp. 259-291
- Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2022) Little Data: Negotiating the ‘New Normal’ with Idiosyncratic and Incomplete Datasets. International journal of Social Research Methodology, 26 (6). pp. 679-691.
- Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2020) Chapter 7. Fear. In: Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. Emerald, pp. 103-124
- Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2020) Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. Bingley, Emerald
- Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2021) The Right to the Virtual City: Rural Retreatism in Open-World Video. New Media and Society, 23 (6). pp. 1567-1583.
- Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 and Hirschler, Steven ORCID: https://orcid.org/0000-0002-5317-1917 (2019) Video game violence is not the problem – the real world that inspires it is. The Conversation.
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