Browse by York St John Author
Coward-Gibbs, Matt
- Lecturer in Sociology and Criminology
- York Business School
Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881, Coward-Gibbs, Matt
ORCID: https://orcid.org/0000-0002-5982-7630, Denham, Jack
ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew
ORCID: https://orcid.org/0000-0002-6456-3879
(2024)
‘You feel like you've found a place where you belong’: Symbolic Interactionism and Online Social Video Games in the Age of COVID-19.
Games and Culture.
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2024)
The Magic Circle.
In: Gregory, Donna, (ed.)
What Board Games Mean to Me: Tales from the Tabletop.
Nottingham, Aconyte, pp. 141-147
Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Denham, Jack
ORCID: https://orcid.org/0000-0002-2539-8292, Coward-Gibbs, Matt
ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin
ORCID: https://orcid.org/0000-0002-5394-2881
(2024)
‘I wasn’t me, grieving in my room. I was Spiderman’: Gaming, Loss and Self-Care following COVID-19.
Mortality.
Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Spokes, Matthew
ORCID: https://orcid.org/0000-0002-6456-3879, Coward-Gibbs, Matt
ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin
ORCID: https://orcid.org/0000-0002-5394-2881
(2023)
Personal, Pedagogic Play: A Dialogic Model for Video Game Learning.
Pedagogy, Culture and Society.
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2022)
Why Don’t We Play Pandemic? Analog Gaming Communities in Lockdown.
In: Lashua, Brett, Johnson, Corey W. and Parry, Diana C., (eds.)
Leisure in the Time of Coronavirus: A Rapid Response.
Routledge
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2021)
Sexual Encounters Between the Living and the (Un)dead in Popular Culture: Monstrous Males/Fatal Females.
In: Gibson, Rebecca and Vanderveen, James M., (eds.)
Gender, Supernatural Beings, and the Liminality of Death.
Rowman & Littlefield
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630, ed.
(2020)
Death, Culture and Leisure: Playing Dead.
Emerald Studies in Death and Culture
.
Bingley, Emerald
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2020)
Introduction: Death ≠ Failure.
In: Coward-Gibbs, Matt
ORCID: https://orcid.org/0000-0002-5982-7630, (ed.)
Death, Culture & Leisure: Playing Dead.
Emerald Studies in Death and Culture
.
Emerald, pp. 1-7
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2020)
Some Games You Just Can’t Win: Crowdfunded Memorialisation, Grief and That Dragon, Cancer.
In: Coward-Gibbs, Matt
ORCID: https://orcid.org/0000-0002-5982-7630, (ed.)
Death, Culture & Leisure: Playing Dead.
Emerald Studies in Death and Culture
.
Emerald, pp. 173-188
O'Neill, Maggie, Penfold-Mounce, Ruth, Honeywell, David, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630, Crowder, Harriet and Hill, Ivan
(2020)
Creative Methodologies for a Mobile Criminology: Walking as Critical Pedagogy.
Sociological Research Online, 26 (2).
pp. 247-268.
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2020)
Why Don’t We Play Pandemic? Analog Gaming Communities in Lockdown.
Leisure Sciences, 43 (1-2).
pp. 78-84.
Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2018)
Of Demons and Drama: Ritual Syncretism of Sinhala Exorcism and Forum Theatre.
Journal of Global Buddhism, 19.
pp. 61-75.
Starkey, Caroline and Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630
(2018)
Translating Buddhism and the Politics of Ownership: Between Asia(s) and West(s).
Journal of Global Buddhism, 19.
pp. 39-42.