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Article

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881 (2024) ‘I wasn’t me, grieving in my room. I was Spiderman’: Gaming, Loss and Self-Care following COVID-19. Mortality.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Coward-Gibbs, Matt ORCID: https://orcid.org/0000-0002-5982-7630 and Veal, Caitlin ORCID: https://orcid.org/0000-0002-5394-2881 (2023) Personal, Pedagogic Play: A Dialogic Model for Video Game Learning. Pedagogy, Culture and Society.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2022) Little Data: Negotiating the ‘New Normal’ with Idiosyncratic and Incomplete Datasets. International journal of Social Research Methodology, 26 (6). pp. 679-691.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2021) The Right to the Virtual City: Rural Retreatism in Open-World Video. New Media and Society, 23 (6). pp. 1567-1583.

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2020) The Democratic People’s Republic of Korea, procedural rhetoric and the military-entertainment complex: two case studies from the War on Terror. Media, War and Conflict, 13 (2). pp. 153-169.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Hirschler, Steven ORCID: https://orcid.org/0000-0002-5317-1917 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2019) The Reification of Structural Violence in Video Games. Crime, Media, Culture. p. 1.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Hirschler, Steven ORCID: https://orcid.org/0000-0002-5317-1917 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2019) Consumptive play : the reification of capitalism in Grand Theft Auto Online. Proceedings of DiGRA 2019.

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 and Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 (2019) Developing Interactive Elicitation: Social Desirability Bias and Capturing Play. The Qualitative Report, 24 (4). pp. 781-794.

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2018) Thinking outside the ‘murder box’: virtual violence and pro-social action in video games. British Journal of Criminology, 59 (5). pp. 737-755.

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2017) Class and narrative accrual: personal troubles and public issues in five vignettes. Journal of Working Class Studies, 2 (2). pp. 63-74.

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2017) “War…war never changes”: exploring explicit and implicit encounters with death in a post-apocalyptic gameworld. Mortality.

Book Section

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2023) ‘Death. Carnage. Chaos’: mortality and mountaineering on-screen, and on the roof of the world. In: Coleclough, Sharon, Michael-Fox, Bethan and Visser, Renske, (eds.) Difficult Death, Dying and the Dead in Media and Culture. London, Palgrave Macmillan, pp. 69-83

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2023) Il diritto alla città virtuale: la regressione rurale nei videogiochi open world. In: Bittanti, Matteo, (ed.) Reset. Politica e videogiochi. Eterotopie (837). Mimesis, pp. 259-291

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2020) Chapter 7. Fear. In: Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. Emerald, pp. 103-124

Book

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 (2020) Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games. Bingley, Emerald

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Lehmann, Benedikt (2018) Death, Memorialization and Deviant Spaces. 1 ed. Emerald Studies in Death and Culture . Bingley, Emerald

Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879, Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292 and Lehmann, Benedikt (2018) Death, Memorialization and Deviant Spaces. Emerald

Other

Denham, Jack ORCID: https://orcid.org/0000-0002-2539-8292, Spokes, Matthew ORCID: https://orcid.org/0000-0002-6456-3879 and Hirschler, Steven ORCID: https://orcid.org/0000-0002-5317-1917 (2019) Video game violence is not the problem – the real world that inspires it is. The Conversation.

This list was generated on Fri Mar 29 12:43:49 2024 UTC.